Her New Retentiveness: How to Add Mod to Your Steam Workshop

Step-past-step instructions on how to add your mod to the game's Workshop.

Initializing a Modernistic

To initialize a modernistic and brand information technology appear in the mods menu, follow these steps:

  1. Go to the game mods folder;
    (Steam Folder)\steamapps\mutual\Her New Memory\game\mods\
  2. Create a folder here and give it a name, it will exist the ID of your mod. Open the folder.
    P.S.: Spaces and Cyrillic are forbidden, but underscores are allowed.
  3. Create a text file with.rpy extension (non.txt) , open it with whatever text editor (Notepad, Notepad++, Sublime Text, etc);
  4. In the file, write the following:
    init python:     add_mod("myModID", name="Display Proper noun", version=1.0)

    Note: After each colon, a new line starts with iv spaces (non tabs).
    P.S.: If you have a story modern, then later on a version add together your label:

    version=1.0, label="lb_my_story"

  5. Salvage the file.

The proper noun of the text file can't incorporate spaces, Cyrillic messages, or special characters.
In the end, y'all should have something like this:

(Steam Folder)\steamapps\common\Her New Memory\game\mods\myModID\modinit.rpy

Now, start the game and check if your mod has appeared in the mods menu.
If everything is right and your mod is in the list, you lot tin can add all of your content and scripts to your modern folder.

Calculation Content to a Mod

All game content and scripts must be located in your mod folder (you tin create subfolders there).

If you want your mod to finish working when disabled in the mods carte du jour, then call this part in any 'if' cake:

Example:

init python:     def bestmodfoo(modid="thebestmod")         if is_mod_enabled(modid):             # put your code here

Example of a story mod:

Quick start on the game engine.[www.renpy.org]

Import to Steam

First, launch the game and check your mod for performance and any problems.
Subsequently launching everything.rpy scripts should accept generated.rpyc scripts.
If you don't want to open the source code of your scripts, then transfer the.rpy files outside the game folder, exit merely the.rpyc files.
Or you lot tin can get out both types of files and have open source code.

  1. Go to the ModUploader binder in the root of the game.
    (Steam Folder)\steamapps\common\Her New Memory\ModUploader
  2. Launch the file "SteamWorkshopUploader.exe";
  3. In the lower left corner, enter the proper noun of your modernistic (ex: firstmod) and click the "Create item" button;
  4. Now go to the "WorkshopContent" folder, a binder with the proper noun of your modernistic should be generated here;
  5. Move your modern folder from "Her New Memory/game/mods" to the newly generated binder, you should have something like this:
    (Steam Folder)\steamapps\common\Her New Retentiveness\ModUploader\WorkshopContent\firstmod\ModID
  6. Put the embrace of your mod in the folder "WorkshopContent" (it should be square, .png or .jpg, size no more than ii MB);
  7. If you are importing for the first fourth dimension, and so you lot must first have Steam Subscriber Agreement ;
  8. Fill up in all the fields and click "Submit *modname*";

If you have received the"Successful" pop up, then your modern has been successfully added to your Workshop.
if you have received the"Failed error, dunno why" pop upward, so bank check your Internet connexion or potentially incorrect mod placement.

Publication

Go to the game Workshop, open the page "Files you've posted".

The added mod should appear in the list. Subscribe to information technology and test it in the game.

If everything works fine, and then yous can make your modern visible to anybody by changing its visibility, set"Public".


Thank you to Zodiacus Games for his great guide, all credit to his effort. you tin can besides read the original guide from Steam Community. savor the game.

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